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Postal 2 eternal damnation
Postal 2 eternal damnation










postal 2 eternal damnation

Improved widescreen compatibility, including tripled headed solutions

postal 2 eternal damnation

Still, should be enough to keep you going! There is also an in game achievement system for the benefit of future DRM free builds. We said it would be 69, had to drop one at that last minute spoiling our silly fun. We have also included a much greater variation in Zombies, courtesy again of the Eternal Damnation modification. These are not the somewhat shabby one's you saw in the original AWP mod but totally new ones made to a much higher standard. NPC's how carry bags, wear hats, shades and sport some funky hairdos. Greater variation in NPC and Zombie appearance Added new weapons (from the Eternal Damnation total conversion) One of the best new features of the Apocalypse weekend expansion pack was the dismemberment feature, and we have now rolled it back to the entire campaign. Dismemberment from Apocalypse weekend is now a feature of the entire game

postal 2 eternal damnation

More than just a simple copy and paste, we have tweaked and improved many aspects of the game along the way. This means it is now possible to play POSTAL 2 and Apocalypse weekend in one playthrough. Here is the full patch notes taken from the community announcement.Ī much requested feature was for us to add the updates from the very popular AWP mod into the base POSTAL 2 game. The lion's share of the game is integrating features from the extremely popular and considered essential A Week In Paradise mod, such as dismemberment and combining the base game's 5 days with the expansion pack's ,Apocalypse Weekend, Saturday and Sunday. Since the beginning of the year, developer Running With Scissors has been teasing a massive update for their 10 year old game. Friday the 13th may be considered an unlucky day for most, but for fans of the psychotic game, Postal 2, it is a very lucky day indeed.












Postal 2 eternal damnation